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- <--\ __\----/___\-------\/--/___\--\/---\/->
- \/ RENEGADE PRESENTS
- --A-ROUGH-GUIDE-TO-SENSIBLE-GOLF---[DOC]->
-
-
-
-
-
- GENERAL TIPS :
- ~~~~~~~~~~~~~~
-
- AIMING THE BALL :
- ~~~~~~~~~~~~~~~~~
-
- This isn't actually as easy as it sounds. You see, the CPU will
- automatically line you up with the hole in a direct line --
- irrelevant of any hazards that might by in the way. Therefore, if
- you're a petulant sort of person you'll end up either eating
- sand or treading water.
-
- The solution is to pay a bit of attention to the overhead map.
- More often than not you'll find that you won't be able to play
- a shot directly towards the hole, but in a series of staggered
- shots, skirting any nasty obstacles. Remember, you get penalised
- one shot for each that ends up in the water.
-
-
- SWERVING THE BALL :
- ~~~~~~~~~~~~~~~~~~~
-
- By now you're probably acquainted with the draw and fade of the
- ball when you miss-time a shot. Because, if you're like me, it
- probably happens quite a lot. However, you can use this rather
- nifty function to great effect to swerve the ball around an
- obstacle. Quite often you'll have to do this when you've hit a
- poor shot and ended up in the rough. To swerve the ball, point
- the cursor to the left or right of the hole you're aiming for.
- Now start your shot and when you reach the red zone at the bottom
- of the Welly-o-meter, stop it either early or late. So, if you've
- pointed the cursor to the right of the hole, stop your down swing
- early. All things being equal, the ball should perform a neat
- arc in the air.
-
-
- PLAYING A BUNKER SHOT :
- ~~~~~~~~~~~~~~~~~~~~~~~
-
- The important thing to remember here is that sand can decrease the
- power of your shot. Therefore, always hit the ball slightly harder
- than you would on the grass. The other thing to remember is that
- you'll need a fairly lowly iron to clear the sand. You can try
- hoofing your way out of a bunker with a two or there iron, but
- you'll have to be exceptionally accurate on the welly-o-meter.
-
-
- READING THE GREENS :
- ~~~~~~~~~~~~~~~~~~~~
-
- If you've ever played golf for real then you'll know that putting
- greens are, quite literally, sods. You can carefully line your shot
- up, choose exactly the right amount of power, and take into account
- the wind and green speed, but there's usually some git of a lump that
- sends your ball off course at the last minute. Therefore it's wise
- to carefully examine all those little arrows that adorn the green.
- Believe me, you'll be tempted to simply whack the ball at the hole
- and hope for the best. And you'll miss. If the arrows are pointing
- towards you from the direction of the hole then you're playing uphill
- and will have to hit the ball that little bit harder. Conversely,
- if they're pointing away from you you'll have to hit it a bit softer
- to allow for roll. If they're pointing diagonaly towarts or away
- from you, then you'll have to curve the ball around the slope by
- pointing the cursor at the opposite side of the hole. After a bit
- of practice you'll be sinking 'em like sevvie.
-
-
-
- AUGUSTO :
- ~~~~~~~~~
-
- HOLE : 13
- YARDS : 381
- PAR : 5
-
- CONDITIONS : FINE
-
- Dont't even try to reach the narrow causeway here - even if you
- make it, you'll roll straight into the water at the other side.
- Instead, hit the ball at about 10 o'clock using a full-strength
- 1 wood, then go more or less straight up, and across to reach
- the green in three for an easy birdie.
-
-
- CASABLANCA :
- ~~~~~~~~~~~~
-
- HOLE : 6
- YARDS : 195
- PAR : 4
-
- CONDITIONS : DANDY
-
- It's easy enough to go round the trees and hit the green in two for
- a fine birdie, but if you switch to a 1 wood and hit it at the
- maximum power, you can just about sneak over the water
- ( try to catch the mud to slow it down ) and run the green for a
- fairly easy eagle chance.
-
-
- DUSSELDORF :
- ~~~~~~~~~~~~
-
- HOLE : 1
- YARDS : 179
- PAR : 4
-
- CONDITIONS : IDEAL
-
- Aim slightly of the left, where the green island bulges down slightly.
- Hit your 3 iron at full power and you'll just make the edge of the
- grass, leaving a simple chip to the green for another birdie. Don't
- use a bigger club or you'll overrun and land in the water on the
- other side.
-
-
- GENEVA :
- ~~~~~~~~
-
- HOLE : 3
- YARDS : 329
- PAR : 4
-
- CONDITIONS : DAMP
-
- There's no advantage in going the hard way up the right-hand side - just
- use your 1 wood and belt the ball to the upper corner of the triangular
- patch of grass on the left. From there, even somebody who thinks
- Cannon Fodder II is too hard could easily chip to the green for an
- soft birdie.
-
-
- LADBROKE GROVE :
- ~~~~~~~~~~~~~~~~
-
- HOLE : 10
- YARDS : 213
- PAR : 3
-
- CONDITIONS : SOGGY
-
- The default club here ( the 2 wood ) should just clear the water, but
- you'll run into the bunker. Use the 1 wood instead, which should leave
- you an easier fairway shot, or even on the green if you get a lucky
- bounce on the edge of the bunker.
-
-
- LAS VEGAS :
- ~~~~~~~~~~~
-
- HOLE : 7
- YARDS : 410
- PAR : 5
-
- CONDITIONS : BRIGHT
-
- You can follow the fairway here and still be on the green in three
- for a birdie, but the narrow strip of grass on the right of the central
- bunker is nicely placed for a big 1 wood shot to the upper edge of the
- water, from where you can easily reach the green with a 2 or 3 wood
- and give yourself an almost certain egale.
-
-
- LYON :
- ~~~~~~
-
- HOLE : 7
- YARDS : 410
- PAR : 5
-
- CONDITIONS : MOIST
-
- The clearing up the right hand side is a red herring - follow
- the fairway with your first shot and you'll have a very good
- chance of clearing the left-hand forest with your 1 wood, and
- hitting the green in two for an eagle.
-
-
- MADEIRA ISLAND :
- ~~~~~~~~~~~~~~~~
-
- HOLE : 8
- YARDS : 372
- PAR : 4
-
- CONDITIONS : DREAMY
-
- Aim a little to the right of the default position - you'll still
- clear the lake comfortably, and you won't risk rolling into the
- water or mud - as you will if you hit the ball straight up what
- looks like the safer path. Aiming right will leave you a risk-free
- shot to the green for yet another birdie.
-
- MADRID :
- ~~~~~~~~
-
- HOLE : 17
- YARDS : 342
- PAR : 5
-
- CONDITIONS : LUSH
-
- Aim for the right-hand corner of the third lake, and use 2 wood
- ( or 3 wood if your aiming's even slightly dodgy ). For the
- second shot, pick the 2 wood again ( or 3 iron if you're right
- at the water's edge ) and whack it full strength to clear the
- last lake and almost certainly end up on the green for the chance
- of an eagle.
-
-
- MAUI :
- ~~~~~~
-
- HOLE : 12
- YARDS : 259
- PAR : 3
-
- CONDITIONS : FAB
-
- Move the aiming cursor about three notches to the left of the
- starting position, and do a full-power 1 wood shot to get through
- the awkwardlyangled gap and hit the green for a birdie putt.
-
-
- MELBOURNE :
- ~~~~~~~~~~~
-
- HOLE : 10
- YARDS : 275
- PAR : 4
-
- CONDITIONS : CLAMMY
-
- A full-power shot will just sneak over the central lake, so aim
- just to the right of the small upper lake and smack it with all
- your might. You mightbounce off the shallow water, but you'll
- make it all right.
-
-
- OAKVILLE :
- ~~~~~~~~~~
-
- HOLE : 18
- YARDS : 227
- PAR : 4
-
- CONDITIONS : SODDEN
-
- It looks deceptively temping, but no matter how well you hit it,
- there's no way on Earth you'll make it across those trees. Go
- the easy way and you'll still be on the green in two for a birdie.
- It's not a par 4 for nothing.
-
-
- PITTSBURGH :
- ~~~~~~~~~~~~
-
- HOLE : 1
- YARDS : 412
- PAR : 4
-
- CONDITIONS : PASTORAL
-
- Aim four notches to the left of the default position, and go
- at it full tilt with your 1 wood. Don't worry about the
- bunker - you'll trundle to a halt just short of it, leaving
- a simple little shot to the green. And then, of course, it's
- birdie time again.
-
-
- PUERTO RICO :
- ~~~~~~~~~~~~~
-
- HOLE : 1
- YARDS : 374
- PAR : 4
-
- CONDITIONS : HEAVENLY
-
- Don't be tempted to gain an advantage by trying for the left-hand
- fairway - those trees are placed to hurt you. A full-power 1 wood
- up the right will leave you plenty of scope for a 3 wood second shot
- to the green for one more birdie.
-
-
- ROME :
- ~~~~~~
-
- HOLE : 14
- YARDS : 327
- PAR : 4
-
- CONDITIONS : SHOWERY
-
- It looks dodgy, but in fact you'll reach that little left-hand patch
- of fairway easily with your 1 wood. However, try to hit the first
- half of the red bar of your Welly-o-meter, as a maximumpower
- shot may very well run on into the top lake and cost you a penalty
- stroke. At last.
-
-
- SAFFRON WALDEN :
- ~~~~~~~~~~~~~~~~
-
- HOLE : 18
- YARDS : 227
- PAR : 4
-
- CONDITIONS : BLEAK
-
- It looks deceptively tempting, but no matter how well you hit it,
- there's no way on Earth you'll make it across those trees. Go the
- easy and - hang on a minute. There's something funny going on around
- here.
-
-
- SINGAPORE :
- ~~~~~~~~~~~
-
- HOLE : 6
- YARDS : 396
- PAR : 4
-
- CONDITIONS : DIVINE
-
- Not for the nervous, this one. Aim directly at the foor of the
- bridge with your 1 wood and you'll roll safely onto the wooden
- surface for a comfy second shot to the green and a birdie. If
- you're not that confident, a fullstrength 2 wood might just get
- you close enough, but it'll be trickier.
-
-
- SINTRA :
- ~~~~~~~~
-
- HOLE : 10
- YARDS : 168
- PAR : 3
-
- CONDITIONS : GENTLE
-
- The default 4 iron won't give you enough oomph to clear the river
- here. Use the 3 iron on absolute maximum power ( if you're good ),
- or the 3 wood ( which will leave you a harder second shot ) if
- you're a little bit on the unreliable side.
-
-
- ST ANDREAS'S :
- ~~~~~~~~~~~~~~
-
- HOLE : 4
- YARDS : 265
- PAR : 4
-
- CONDITIONS : DREICH
-
- Down, down-towards, towards and press all three punch buttons
- while holding - oh no, sorry. You'll never reach the island
- from the tee, so go up the fairway like any normal person. You'll
- still get a birdie, so stop whining already.
-
-
- SUTTON :
- ~~~~~~~~
-
- HOLE : 9
- YARDS : 327
- PAR : 4
-
- CONDITIONS : NORTHERN
-
- Despite appearances, you CAN actually clear this one with your
- 1 wood, but only if you hit the last two pixels of the power meter.
- Use the default aiming and you'll leave yourself a straightforward
- shot to the green for a birdie. The faint of heart can follow the
- fairway, but it's a near-certain route to a par at best.
-
-
- TARPON SPRINGS :
- ~~~~~~~~~~~~~~~~
-
- HOLE : 1
- YARDS : 352
- PAR : 5
-
- CONDITIONS : CHEERFUL
-
- A nice easy one here. Aim for the dead centre of the big island-type
- thing, and then a full blooded 1 wood shot will run conveniently
- to the edge of, but no into, the horseshoe lake. Your 3 wood will
- then clear the top lake for a potential eagle.
-
-
- TENERIFE :
- ~~~~~~~~~~
-
- HOLE : ?
- YARDS : ???
- PAR : ?
-
- CONDITIONS : BORING
-
- There are no intreesting holes on the Tenerife course. But there's
- a hole anyway, just in case you get bored.
-
-
- THOMASTOWN :
- ~~~~~~~~~~~~
-
- HOLE : 3
- YARDS : 219
- PAR : 3
-
- CONDITIONS : SWAMPY
-
- Just kidding. Hit the ball in the hole that sort of thing.
-
-
- TOKYO :
- ~~~~~~~
-
- HOLE : 18
- YARDS : 227
- PAR : 4
-
- CONDITIONS : DEJA VU
-
- It looks deceptively tempting, but - LOOK, JUST THAT OUT, ALRIGHT ?
-
-
-
-